Three to one side, and a defence one short
American football · Formation · 11 of your players
Shotgun trips right is a counting problem handed to the defence before the snap. Three receivers on one side of the ball, one on the other, and eleven defenders that no longer divide evenly.
Opens on a american football pitch with the shape already drawn. Free, no signup.
Where the eleven stand
The line is the usual five, spread across the 25 at two and a half yard splits. The quarterback is five yards behind the centre, which is a real shotgun depth rather than an exaggerated one, and the running back stands beside him, four yards to his right.
Everything else is right. The outside receiver is on the line, under four yards from the sideline. The middle and inside receivers are a yard off it, six yards from each other and six yards from the right tackle, so the three of them ladder out from the formation in even rungs. The split end is isolated on the left, twenty-three yards from the centre with nobody within twenty of him.
The question it asks
A defence has eleven players and the same arithmetic problem every week: seven near the line, four in the secondary, and now three receivers one side of the ball and one the other. Somebody has to move.
Walk a linebacker out to the trips and the box is down to six, with a back beside the quarterback and a run available against it. Leave him inside and three receivers are being handled by two defenders and a safety who has a long way to come. Roll the safety over instead and the split end on the left is one-on-one with no help on the field.
Trips does not beat coverage on its own. It makes the defence choose in front of the quarterback, before the snap, in the place he is already looking.
What to build off it
- Draw the answer to each choice. Three pictures: linebacker out, safety rolled, nothing moved. One play beats each. That is a plan rather than a play.
- Make the back a receiver. He is beside the quarterback, not behind him. Send him to the empty left flat and the rotation to the trips is suddenly wrong.
- Space the ladder honestly. Six yards is what the drawing says. Squeeze the three to three yards and the routes run into each other; push them to ten and the outside man is on the sideline with no room to work.
- Backside means backside. Give the split end a route on every one of these, including the ones he never gets. The safety who has to respect it is why the rest works.
Open it in the designer, put the coverage you expect on the field, and find which of the three receivers is genuinely unaccounted for.
Also known as
- shotgun
- trips
- spread
- eleven personnel
- passing formation
Shapes to look at next
Five wide
Formation · 11 players
Empty backfield, five eligible receivers spread from sideline to sideline and nobody left to block but the five up front. Every defender is accounted for before the snap, which is the whole argument for it and the whole risk of it.
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Flag 5v5 spread
Formation · 5 players
Five a side: a centre to snap it, a quarterback, and three receivers spread as wide as the field allows. With no blocking and no back, every play is a route combination and every defender is in coverage.
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Flag 7v7 trips right
Formation · 7 players
Seven a side, no line to speak of: a centre, a quarterback, a back and four eligible receivers with three of them stacked right. Flag is played on a narrower field than this one, but a yard is a yard, so the six-yard gaps between the receivers are what transfers.
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I formation
Formation · 11 players
The base two-back set: tight end and flanker to the strong side, split end isolated left, and the fullback and running back stacked directly behind the quarterback. Drawn on the 25 so a route tree has the full 25 yards to the goal line.
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Singleback spread
Formation · 11 players
One back, one tight end and three receivers — the most common set in the sport, because it can run and throw from the same picture. Quarterback under centre, back offset behind him, slot receiver to the weak side.
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Flag 5v5 stack right
Attack · 5 players
Two receivers stacked one behind the other on the right, so a defender cannot line up over both of them. Whichever way the front man releases, the back man goes the other, and the coverage has to sort it out on the run.
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Put the Shotgun trips right on a pitch
It opens with the shape already drawn. Move the players your team does differently, drag the runs, and send your squad a link that animates.
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