Rugby set plays, every set piece and shape on one page

Each one is drawn to scale on a half pitch with the 22 m and 10 m lines where the laws put them, with a line on when to use it and a page on how it works. Compare them here, then open the one you want and draw the move your team runs off it.

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Set pieces and restarts

How the set pieces compare

Who wins the ball, where the backs stand while it is won, the first-phase option it sets up, and what goes wrong. Every one is a starting point: the move your team runs off it is yours to draw.

Set pieceWho wins the ballWhere the backs standFirst-phase optionThe risk
Attacking backline from a scrumWho wins the ball: Your eight, bound in, with the number 8 at the base and the scrum-half at the number 8's feet on the open sideWhere the backs stand: Fanned to the open side: the fly-half 10 m off the gain line, then the centres and right wing about 8 m apart, each a metre deeperFirst-phase option: A strike move into some 45 m of open side, with the fullback entering outside the outside centreThe risk: A scrum going backwards moves the gain line with it, and the fly-half's 10 m becomes 7
Kick-off receiveWho wins the ball: The pod you call: two pods of three out wide, each with a lifter, and a pair in the middleWhere the backs stand: The halves in front of the pods for the short kick, the wings on the touchlines, the outside centre and the fullback deep for the long oneFirst-phase option: The catch, then the first forward from the nearest pod to the catcher, and the ruck you either win or loseThe risk: The corridor between the wing and the fullback on a long kick to the corner, if nobody talks to the fullback
Lineout (7-man)Who wins the ball: A jumper in one of three lifting pods, from the hooker's throw on the touchlineWhere the backs stand: Stacked rather than flat, and at least 10 m back until the lineout ends: the fly-half outside the 15 m line, the centres stepping out, the fullback deepFirst-phase option: A maul, the tail peeling round the front, or off the top to the scrum-half just outside the 15 m lineThe risk: Seven in the line keeps seven defenders in it, and a fly-half too close to the line plays the move standing still

Attacking shape

Defence

How the defences compare

Who stands in the line, how far apart, who covers the back field, and where each one gets beaten.

DefenceIn the lineSpacingThe back fieldThe risk
Defensive line (13 up, 2 back)In the line: Thirteen across the full width, the widest about 4 m off each touchlineSpacing: About 5 m, close enough for two to squeeze a carrier and wide enough for thirteen to cover 70 mThe back field: Two: the fullback sweeping in the middle and a winger on the rightThe risk: Spacing that drifts: at 7 m there is a hole in every gap, at 3 m the outside is empty
Ruck defence: pillar and postIn the line: Two pillars either side of the ruck, the post 3 m wider, seven on the open side, three on the blindSpacing: Pillars less than 2 m off the ruck, then about 4.5 m across the open side, staggered deeper towards the wingThe back field: Two: the fullback and a winger, sweeping deepThe risk: A pick-and-go at a pillar who arrived last, and a blindside that is three on paper and one on the day

What a rugby set play is

Rugby union has no formation in the way soccer has: nobody lines up in a 4-4-2 and stays there. What a coach draws is the picture at the moments the game stops and restarts, and the shape the team keeps between them. The lineout, the scrum and the kick-off are the set pieces, where the laws decide who stands where and both sides are set. The pods are how you attack once the ball is moving, and the defensive line and the ruck defence are how you stop the other side doing the same.

The laws are why a set piece is worth drawing to scale. At a lineout the forwards stand between the 5 m and 15 m lines, and everyone not in it stays at least 10 m back from the mark of touch until it ends (Law 18): that 10 m is the space your backs attack. At a scrum the backs need only stand 5 m behind the hindmost foot, so a scrum move has half the room. A kick-off has to reach the 10 m line, and the side receiving it waits on or behind that line until it is kicked (Law 12). A whiteboard has none of those lines, which is why the numbers are worth knowing before you draw.

Picking set plays for a junior team

Start with the seven-man lineout. Most junior sides spend more time getting the lineout organised than running anything off it, and a drawing with the 5 m and 15 m lines on it settles where everybody stands before the first throw. Many age-grade codes play uncontested lineouts with no lifting, so check your union's rules first; the shape works without a lift, and the throw simply goes lower.

Add the defensive line next. Thirteen in the line and two back is the picture every other defensive drill folds back into, and five metres between defenders is a number a young player can see on a diagram and pace out on the pitch. The pillar and post comes after that, once the team is rucking. The pods ask the most: forwards who carry in threes, and halves happy to play what is in front of them. For two lineout moves drawn to the law, read the rugby lineout moves guide, and for the restart from both sides, the rugby kick-off plays guide.

Rugby set plays: common questions

Where do the forwards stand in a lineout?

Between the 5 m and 15 m lines, in a single line half a metre from the mark of touch, with the hooker throwing from the touchline. In the seven-man lineout the order is front jumper and lifter, middle jumper and lifter, back lifter and back jumper, then the tail. Everyone not in the lineout stays at least 10 m back from the mark of touch until it ends.

What does 1-3-3-1 mean in rugby?

It is a width map of the eight forwards, read across the pitch rather than back from the ball: one forward in the left 15 m channel, a pod of three, a second pod of three, and one forward in the right channel. Wherever the next ruck forms, there is already a pod on both sides of it.

How far apart should defenders stand in rugby?

About 5 m in a line from a phase in the middle of the park. That is close enough for two defenders to squeeze a carrier and wide enough for thirteen to cover 70 m, with the fullback and a winger in the back field behind them.

What are the pillars and the post in ruck defence?

The pillars are the two defenders either side of the ruck, less than two metres off it, and the post is the next defender out. They are the first jobs filled, whoever arrives, because a pick-and-go at a soft pillar is where tries are conceded a metre from the breakdown.

How deep should the fly-half stand off a scrum?

In this backline, 10 m off the gain line, with the centres and wing about 8 m apart and each a metre deeper than the last. That depth buys the time for a pass to travel and still be caught running forward. If your scrum goes backwards, stand a metre deeper.

Can I change a set play after I open it?

Yes. Every set play opens on the pitch as a starting picture. Drag any player to a new spot, draw the runs and the passes, press play to watch it move, and send your team the link. It is free and you do not need an account.

Draw your own set play

Open a rugby pitch, place your fifteen, draw the lines of running and the passes and press play. Free, and you do not need an account.

Open a rugby pitch

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